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Lonhaldar
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PostPosted: Mon 25 Nov - 15:19 (2013)    Post subject: Elves Portraits Reply with quote

Celeborn, Galadriel and Cirdan now got their final skin!
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Publicité






PostPosted: Mon 25 Nov - 15:19 (2013)    Post subject: Publicité

PublicitéSupprimer les publicités ?
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Lonhaldar
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PostPosted: Wed 27 Nov - 19:40 (2013)    Post subject: Elves Portraits Reply with quote

New hair and new cloth for elves:
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Blood Royal
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PostPosted: Wed 27 Nov - 20:48 (2013)    Post subject: Elves Portraits Reply with quote

Awesomness!  Okay
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Lonhaldar
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PostPosted: Fri 20 Dec - 15:53 (2013)    Post subject: Elves Portraits Reply with quote

And new clothes, i think that elven men are complete!
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Lonhaldar
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PostPosted: Thu 16 Jan - 15:57 (2014)    Post subject: Elves Portraits Reply with quote

Test with elves beards, an then Cirdan. I searched a way to put an old age limit to these beards for elves, so they won't have one before 10000 :


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Blood Royal
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PostPosted: Thu 16 Jan - 16:50 (2014)    Post subject: Elves Portraits Reply with quote

Great work, and yes, that really looks like Cirdan now!  Okay
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Lonhaldar
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PostPosted: Thu 16 Jan - 16:52 (2014)    Post subject: Elves Portraits Reply with quote

Yep, but i've got a problem with coding the portraits properties files, to allow only the really old elves to have one...
Do you have an idea of how i can limit it?
The file is in interface/portraits_properties.txt
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Blood Royal
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PostPosted: Thu 16 Jan - 17:00 (2014)    Post subject: Elves Portraits Reply with quote

No portrait experiene here unfortunately Smile

But to make beards appear always under certain conditions, maybe look at the prisoner background one:

    2 = { # dungeon
        factor = 100
        modifier = {
            factor = 0
            prisoner = no
        }
    }

Change that to :

        factor = 100
        modifier = {
            factor = 0
            NOT = { age = 10000 }
        }
    }

for the beard?
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Lonhaldar
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PostPosted: Thu 16 Jan - 17:02 (2014)    Post subject: Elves Portraits Reply with quote

Oh yeah, maybe more this :


        factor = 100
        modifier = {
            factor = 0
graphical_culture = elfgfx
            NOT = { age = 10000 }
        }
    }
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Blood Royal
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PostPosted: Thu 16 Jan - 17:03 (2014)    Post subject: Elves Portraits Reply with quote

Yep!  Okay
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Lonhaldar
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PostPosted: Thu 16 Jan - 17:35 (2014)    Post subject: Elves Portraits Reply with quote

Seems to don't work... Sad
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Blood Royal
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PostPosted: Thu 16 Jan - 18:19 (2014)    Post subject: Elves Portraits Reply with quote

Hmmm...

Try reversing it?

        factor = 0
        modifier = {
            factor = 200
AND = {
graphical_culture = elfgfx
age = 9999
}       
}
    }
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Nukumnehtar
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PostPosted: Thu 16 Jan - 21:04 (2014)    Post subject: Elves Portraits Reply with quote

You might possibly need to make a trait for it, for instance "Second Cycle of Life" given to elves past a certain age. Wink
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Lonhaldar
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PostPosted: Thu 3 Apr - 13:20 (2014)    Post subject: Elves Portraits Reply with quote

FINALLY! It works Very Happy
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Chris93
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PostPosted: Thu 3 Apr - 13:22 (2014)    Post subject: Elves Portraits Reply with quote

Very nice Mr. Green
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