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New Alpha v0.1
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Lonhaldar
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PostPosted: Thu 11 Jul - 16:51 (2013)    Post subject: New Alpha v0.1 Reply with quote

ok, thanks Chris. I'll make some flags for provinces without one later, for dunland, mirkwood, Lorien, ...
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PostPosted: Thu 11 Jul - 16:51 (2013)    Post subject: Publicité

PublicitéSupprimer les publicités ?
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Redit
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PostPosted: Thu 11 Jul - 17:25 (2013)    Post subject: New Alpha v0.1 Reply with quote

Yea I mentioned that in my list of problems  Very Happy , they load alphabetically so you can compare the gfx flag log to the flag folder and see whats missing
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Chris93
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PostPosted: Thu 11 Jul - 17:30 (2013)    Post subject: New Alpha v0.1 Reply with quote

Redit, where i can find the gfx flag log?


PS: Lon, you forgot to send me the flag texture  Mr. Green
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Lonhaldar
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PostPosted: Thu 11 Jul - 17:31 (2013)    Post subject: New Alpha v0.1 Reply with quote

Oh yeah Chris, i'll send you that Very Happy I'm working on portraits for now, dwarves are ok, gondorian and rohirrim too.
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Chris93
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PostPosted: Thu 11 Jul - 17:41 (2013)    Post subject: New Alpha v0.1 Reply with quote

Chris93 wrote:
Redit, where i can find the gfx flag log?





Don't worry Redit, found it  Okay
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Lonhaldar
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PostPosted: Sun 14 Jul - 18:43 (2013)    Post subject: New Alpha v0.1 Reply with quote

Another small thing, it seems that we didn't have the popup messages for importants events (like birth/death/wedding/war...). Is it normal?
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Chris93
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PostPosted: Sun 14 Jul - 18:55 (2013)    Post subject: New Alpha v0.1 Reply with quote

Did you try to have a look at "messages options" (don't know their name in english, i just translate from italian) in the menu?
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Lonhaldar
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PostPosted: Mon 15 Jul - 08:46 (2013)    Post subject: New Alpha v0.1 Reply with quote

Yep, all seems good in the options, but i don't have any popup (only the succession one, after the death of the main character)
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Chris93
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PostPosted: Mon 15 Jul - 19:20 (2013)    Post subject: New Alpha v0.1 Reply with quote

Guys, I have a request concernig the translation and I think Lon will agree with me. Could you not use the text1.csv for the new lines of text? It is a very huge file and we might have difficulty finding new lines to be translated. Thanks  Okay
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Nukumnehtar
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PostPosted: Mon 15 Jul - 20:41 (2013)    Post subject: New Alpha v0.1 Reply with quote

Actually what would probably be best is to create new .csv files for different categories to make things easier: i.e. New cultures, new religions, new events, new decisions, or culture specific events and decisions, etc.
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Chris93
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PostPosted: Mon 15 Jul - 21:38 (2013)    Post subject: New Alpha v0.1 Reply with quote

Nukumnehtar wrote:
Actually what would probably be best is to create new .csv files for different categories to make things easier: i.e. New cultures, new religions, new events, new decisions, or culture specific events and decisions, etc.


They have, the only "old" .csv file is text1.csv  Okay
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Nukumnehtar
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PostPosted: Mon 15 Jul - 22:19 (2013)    Post subject: New Alpha v0.1 Reply with quote

Ok, good, got it.  Okay
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Nukumnehtar
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PostPosted: Fri 19 Jul - 05:02 (2013)    Post subject: New Alpha v0.1 Reply with quote

There is an error in the landed titles file: d_vilyatil-merhast and its counties and baronies is repeated at the end of k_belfalas.
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Lonhaldar
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PostPosted: Fri 19 Jul - 08:56 (2013)    Post subject: New Alpha v0.1 Reply with quote

yep, there was many similar errors in the landed titles file of the 0.1a, i try to correct all of them.
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Nukumnehtar
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PostPosted: Fri 19 Jul - 16:22 (2013)    Post subject: New Alpha v0.1 Reply with quote

Ok. This was in .1b
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