The Middle Earth Project Forum Index
 
 
 
The Middle Earth Project Forum IndexFAQSearchRegisterLog in

Beta Release
Goto page: <  1, 2, 330, 31, 3240, 41, 42  >
 
Post new topic   Reply to topic    The Middle Earth Project Forum Index -> The Team Forum -> Archive
Previous topic :: Next topic  
Author Message
Blood Royal
Team

Offline

Joined: 18 Jul 2013
Posts: 1,077
Localisation: Denmark

PostPosted: Fri 14 Mar - 12:32 (2014)    Post subject: Beta Release Reply with quote

It might take a week or two to take effect - I think Cirdan or Elrond gets an invisible event which creates a global flag, and once that global flag is active, you can build buildings. 
Back to top
Publicité






PostPosted: Fri 14 Mar - 12:32 (2014)    Post subject: Publicité

PublicitéSupprimer les publicités ?
Back to top
Chris93
Team

Offline

Joined: 05 Apr 2013
Posts: 1,965
Localisation: Italia

PostPosted: Sat 15 Mar - 10:55 (2014)    Post subject: Beta Release Reply with quote

Guys, what do you think of this mod?


http://forum.paradoxplaza.com/forum/showthread.php?721104-MOD-Pledge-Mod-(J…

Do you think it could fit with ours? Especially with mannish kingdoms, i can try to merge it with ours, i already have the permissions.
Back to top
Blood Royal
Team

Offline

Joined: 18 Jul 2013
Posts: 1,077
Localisation: Denmark

PostPosted: Sat 15 Mar - 13:05 (2014)    Post subject: Beta Release Reply with quote

If we use it, it would have to be used for all races, otherwise it would be unbalancing Smile

But yes, I like the idea of it at least - try and implement it and see what happens on a few playthroughs!
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Sat 15 Mar - 15:12 (2014)    Post subject: Beta Release Reply with quote

Okay  Yeah, go ahead, and we'll try to test it on some playthroughs to see what happens!
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Tue 18 Mar - 11:18 (2014)    Post subject: Beta Release Reply with quote

I'm adding a new trait "Blood of Anarion", for the line of the Kings of Gondor. I'll give them a new dynasty crest too !
Back to top
Chris93
Team

Offline

Joined: 05 Apr 2013
Posts: 1,965
Localisation: Italia

PostPosted: Tue 18 Mar - 11:46 (2014)    Post subject: Beta Release Reply with quote

Could you also add those dynasties crest i posted some weeks ago?  Okay
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Tue 18 Mar - 11:47 (2014)    Post subject: Beta Release Reply with quote

Yep, doing it now!


Adding also a dynasty crest for the line of Elendil (the Lords of Andunië)
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Tue 18 Mar - 15:16 (2014)    Post subject: Beta Release Reply with quote

So, some new stuff:





As you can see, now the King of Numenor get the prefix "Tar-", and i added the lords of Andunië.
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Tue 18 Mar - 17:56 (2014)    Post subject: Beta Release Reply with quote

I removed all the events about orcs/half-orcs/half-elves/blood of numenor, and replace them by only one, triggered on birth. It works correctly in my two first tests, but we'll need to test it further i think. 
By the way, it seems it solved the freeze problem with me.


Here's the current changelog for the next release :

-------0.2.1b Patch Changelog----------


BOOKMARK :
- Added a new Fall of Arnor bookmark, it starts in 9651 (1308 TA). Choose to resist to Angmar, or to destroy the heirs of Isildur!


MAP:
- Reshaped some provinces (West Farthing, Brandyvale, Moria, Goblintown, Redhorn Pass, Thror's Coomb, Eregion, Angmar)
- Reshaped Misty Mountains impassable zone to reflect actual mountains
- Removed impassable zones within Mirkwood
- Removed unnecessary impassable zones in Gondor
- Added province in Rhudaur
- Added 2 new provinces in Vales of Anduin (Beorn's Hall and Carrock)


FIXED BUGS :
- Bilbo now travels to Aman correctly
- The son of Aragorn and Arwen will be now from the Aragorn dynasty, even if it's still Isildurionath.
- You can now start to build in 11362, and in any other starting date, without to wait the year 11363.
- Fixed the freeze problem by changing the inheritance events of some traits.


DECISIONS :
- Added "Hire Emissary", "Hire Soldier" and "Hire Spy" decisions
- Added "Take a female slave" decision for evil rulers (not men)
- Replaced "Present Debutante to court" with a more general "Receive Maiden"
- Removed the possibility to employ a priest by decision
- The Holder of Vilya can now strike his enemies if he's besieged, using the power of the Ring
- Added the possibility for orks and goblins of Moria to offer a prisoner in a "Sacrifice of Flame"


CHARACTERS/DYNASTIES :
- Added Goodbody Family in the Shire
- Added 5 spider characters in Mirkwood
- Added dynasty for Shelob
- Added dynasties in Saralainn and Rhunen Druwaith
- Added more dynasties crests for hobbits, numenorean and elvish dynasties.


EVENTS :
- The Fall of Rhudaur events chain. You'll be able to play as Ulfang, the Hillman who wants the crown of Rhudaur, or Forodacil, the last Dunedain King!
- The Fall of Cardolan events chain. Play with the King of Cardolan, the King of Arthedain, the Witch-King or Elrond for more fun in this event chain!
- The Steward of Gondor can now claim the title of King of Gondor if the last heir of Isildur is dead, and if he's got the required lands. (Legacy of Rome DLC required)
- The Kings of Bellakar and Mirkwood can claims new titles, if they rules the required lands : The High Kingship of Anadûnê and the High Kingship of the Silvan Elves (Legacy of Rome DLC required)
- Added a little chain of events related to the "Sacrifice of Flame" decision
- If Sauron is defeated, Mirkwood will be renamed "Eryn Lasgalen", and Celeborn will rule the Kingdom of "East Lorien".


PROVINCES:
- A completely redone Angmar, with more than 50 baronies, new names for counties and duchies
- Filled Brownlands with more than 50 new baronies
- Filled Ithilien with dozens of new baronies, changed names of the duchies and of baronies
- Andrast completely redone, new names (MERP), new colors and more than 20 new baronies
- Added new names and filled Vales of Anduin with baronies
- Added baronies in Saralainn, added new names for counties.
- Added baronies in northern Rhudaur, in the territory of Magillos
- Added baronies in Gundabad territories
- Added baronies in Ithilien
- Added baronies in Greenholm, Eryn Vorn and Undertower
- Fixed some wrong Brownlandian capitals
- Fixed some wrong cultures/religions in Eriador


CULTURES:
- Added Daoine culture, inhabitants of Saralainn (MERP)


GRAPHICS:
- New icons for Onodrim, Hobbit, Spider, Dwarf, Elf, Orc, Skin Changer, Evil Side and Good Side traits (Thanks to AnaxXiphos)
- Fixed Frodo Baggins' portrait
- Some new flags


LOCALISATION:
- Added Black Speech names for some Gondorian counties and Brownlands
- Fixed missing decision_desc localisations
- Fixed missing descriptions for Istari Staffs
- Fixed missing descriptions for some traits
- Added Numenorean names for Shire Farthings
- Added custom localisations for Hobbits counciliors


NICKNAMES :
- Added the nickname "Angmardacil" for Dunedain rulers who'll defeat Angmar.
- Added the nickname "Wormtongue" to Grima.


TITLES :
- Given Waymeet to Goodbody Family
- Assigned Druwaith Nimrais title
- The King of Zirakdum is now landed
- Breeland has now elective succession
- Shire Farthings have now elective succession
- Added holders in Saralainn, the duchy is now playable in both bookmarks
- Added holders in Druwaith Nimrais, Umb Daier and Druwaith Laden, the titles are now playable
- Added a new duchy in Vales of Anduin (Beorncrofts)
- Added duchy of Weather Hills
- Added the Lordship of Andunië
- Added the East Lorien titular kingdom


TRAITS : 
- The "Heir of Isildur" trait won't be passed from mother, but only from fathers
- Added "Balrog" trait
- Added "Worshipper of the Flame" trait
- Added the "Descendant of Anarion" trait


MILITARY:
- Added retinues and a company of mercenaries for Bree-land

Back to top
Chris93
Team

Offline

Joined: 05 Apr 2013
Posts: 1,965
Localisation: Italia

PostPosted: Tue 18 Mar - 19:48 (2014)    Post subject: Beta Release Reply with quote

A bug. Something related to your work?
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Tue 18 Mar - 19:51 (2014)    Post subject: Beta Release Reply with quote

Yeah i noticed it too. I need to find where's the problem  Okay
Back to top
Chris93
Team

Offline

Joined: 05 Apr 2013
Posts: 1,965
Localisation: Italia

PostPosted: Tue 18 Mar - 19:52 (2014)    Post subject: Beta Release Reply with quote

That's surely a missing bracket, quite easy to fix  Okay
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Tue 18 Mar - 19:59 (2014)    Post subject: Beta Release Reply with quote

The only thing is to find which one ^^
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Sat 24 May - 13:44 (2014)    Post subject: Beta Release Reply with quote

A new build will be on dropbox in a couple of minutes. I think that we're mostly ready to release it, if nobody wants to add mroe changes?
Back to top
Chris93
Team

Offline

Joined: 05 Apr 2013
Posts: 1,965
Localisation: Italia

PostPosted: Sun 25 May - 11:21 (2014)    Post subject: Beta Release Reply with quote

I'm currently adding the changes asked by dherve for Ered Mithrin, then we could aso release it imho.
PS: I can understand the bug in Ered Luin, btw it's sot something serious
PPS: When you release, please report in the forum that retinues are disabled for this release, and will probably be added with a minipatch 
Okay
Back to top
Contenu Sponsorisé






PostPosted: Today at 13:43 (2017)    Post subject: Beta Release

Back to top
Display posts from previous:   
Post new topic   Reply to topic    The Middle Earth Project Forum Index -> The Team Forum -> Archive All times are GMT + 1 Hour
Goto page: <  1, 2, 330, 31, 3240, 41, 42  >
Page 31 of 42

 
Jump to:  

Index | Administration Panel | Forum hosting | Free support forum | Free forums directory | Report a violation | Conditions générales d'utilisation
Template lost-kingdom_Tolede created by larme d'ange
Powered by phpBB © 2001, 2005 phpBB Group