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Patch 2.0 compatibility
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Chris93
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PostPosted: Fri 4 Apr - 15:48 (2014)    Post subject: Patch 2.0 compatibility Reply with quote

A mini patch is going to be released

MAJOR
- Steam Workshop should no longer crash
- Fixed some Steam MP issues
- Memory optimizations (graphics DLCs)

MINOR
- Hunts and Fairs should now be more interesting.
- Hunts and Fairs should no longer give you bundles of events on the same day.
- Hunts and Fairs should now almost always fire at least one event.
- Tournaments will now end properly after all winners are chosen.
- Fixed a bug where an adventure would declare war ahead of time.
- Asking to join a crusade is no longer limited by the distance to the religious head.
- Arrange Marriage no longer shows people with a different caste if you're Hindu.
- Now possible to search for trait names and last names in character finder.
- Spouse no longer likes you less if you have a different caste.
- Fixed a bug where decadence would be incorrectly reset when resigning.
- Fixed a bug where you couldn't grant county titles to Hindus even if they would have their barony become the primary holding in that province.
- Fixed a bug where you couldn't grant lower titles of the incorrect type.
- Fixed a bug where you could designate dead heirs.
- Ruler designer costs improved for balance.
- Fixed a bug where commanders could be offered marriages which they would accept.
- Fixed a bug where the pope would be listed as your best candidate.
- Fixed a bug where the guardian would its wards far away with them.
- Fixed a bug where characters of special interest would be cleared upon inheritance.
- The Robin Hood event series should no longer fire more than once per campaign.
- Fixed some issues with the Aztec invasion.
- Made Buddhist ambitions easier to fulfill.
- Added religion triggers for certain nicknames.
- Fixed a number of minor text bugs.
- Celibate characters should no longer be worried about their conjugal lovelife.
- Added/changed some trait-based opinion modifiers.
- Made Mount Athos an Orthodox holy site instead of Piraeus.
- Bogomilist women can now be appointed as court chaplains.
- Homosexual characters can now have the "get married" ambition again.
- Tweaked various factors affecting whether AI chooses the "get married" ambition.
- Fixed a bug with the decadence "straighten up" action.
- Fixed a bug where characters sacrificed to Kali would mysteriously survive.
- Blocked some ambitions for court gurus.
- Fixed a bug that gave Indian provinces way too much revolt risk from certain events.
- Fixed an issue with the timing of events at Indian feasts.
- Fixed an error with flag clearing at Furusiyya and Epic Tournaments.
- Fixed several event triggers that failed to correctly check a character's location.
- Applying history backwards was working incorrectly.
- Fixed a bug where you wasn't able to reform pagan.
- Fixed a bug with the allow_laws console command
- Now allowed to arrange marriages regardless of diplomatic range if you have a courtier who is betrothed to someone in the target's court
- The Messalian heresy now has access to Absolute Cognatic Succession
- Now allowed to assign a leader to a flank without one regardless of crown authority
- Fixed a bug with lover event 64065
- Fixed a bug with the vassal king opinion penalty being applied multiple times
- Fixed a bug where you couldn't arrange marriages as a child.
- No longer costs any piety to banish if one has a valid reason.
- Banishment description shows the cost to banish.
- Games already in progress no longer show up on the server list.
- Ransom interaction no longer distance limited.
- Fixed some issues with the Samrat Chakravartin decision. It should now be much more attractive for the player.
- Removed an exploit with muslim schools and tech points.
- Fixed a bug with temporary revolt titles and certain achievements.
- Fixed error in troop amount trigger causing horse archers to get elephant tactics.
- Added missing localization for jungle terrain combat effect tooltip.

AI
- Will only ask vassals or below to "Straighten up"

INTERFACE
- Holy Warrior has a better effect description.
- Fixed a case where righteous imprisonment alert was shown even though imprisonment wasn't available.
- Piety name fixed in ledger.
- Piety name fixed in religion view.
- Piety name fixed in law view for Muslims.
- Piety name in casus belli selection for declare war diplomacy.
- Piety name in score description fixed
- Piety name in end of combat/battle dialog fixed.
- Cursor offsets for character finder.
- Autosave to cloud no longer open main menu upon completion.
- Find province window updated.
- Character selection could show a wrong CoA for lowborn.
- Piety name fixed in execute interaction.
- Clients no longer show "waiting for server id"
- Ransom button in intrigue view disabled when the employer can't/won't ransom the person.
- Fixed invalid text shown for special troops in commander traits
- Fixed moral authority tooltip for indian religions.

MODDING
- Renamed cost to ruler_designer_cost for trait age costs.
- ruler_designer_cost now forces the cost instead of applying an offset.
- Added a check for characters holding titles before they were born.

DATABASE
- Made a number of changes to starting characters and dynasties, above all in Northern India.
- Ruler of Agen in 987 is now shows as the bishop he is.
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PostPosted: Fri 4 Apr - 15:48 (2014)    Post subject: Publicité

PublicitéSupprimer les publicités ?
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Lonhaldar
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PostPosted: Fri 4 Apr - 18:03 (2014)    Post subject: Patch 2.0 compatibility Reply with quote

Not agaiiiiin :p
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Chris93
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PostPosted: Fri 4 Apr - 18:06 (2014)    Post subject: Patch 2.0 compatibility Reply with quote

Normally minipatches do not create problems Very Happy
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Lonhaldar
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PostPosted: Fri 4 Apr - 18:09 (2014)    Post subject: Patch 2.0 compatibility Reply with quote

Yeah, it should be easy to look at the files Wink
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Chris93
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PostPosted: Mon 28 Apr - 17:17 (2014)    Post subject: Patch 2.0 compatibility Reply with quote

Little patch is out

MAJOR
- Fixed broken MP from v2.1.2, for real

MINOR
- Save games now written to virtual memory before writing them physically to improve stability.
- Some trait cost fixes, all trait costs lowered.
- Can no longer press the create Hungary button multiple times.
- Fixed a bug where spouses were no longer allies.
- Fixed a bug where you could assimilate into revolt titles.
- Fixed a bug where revolting as a patrician could give you the wrong government type.
- Indian holy orders can now fight other indian religions.

INTERFACE
- Updated heir description for piety name in dynasty view.
- Updated interaction description for piety name in interaction view.
- Can no longer press the red skulls of people killed by rabble.
- Bug Fix where realm view used to show demesne incomes instead of tax incomes. 
- Fixed a bug where marriage notification showed that a character was marrying himself.
- Title and CB selection in diplomatic interactions now gets sorted by CB type and title name.
- Added icons for the Order of Addai.

MODDING
- spawn_unit matchmul no longer counts in event spawned and mercenery units.
- Added hostile_within_group flag for religion groups which decides if holy orders will fight other religions within the same group.
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Chris93
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PostPosted: Mon 30 Jun - 15:27 (2014)    Post subject: Patch 2.0 compatibility Reply with quote

Crusader Kings II - 2.1.5 PATCH RELEASED
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Blood Royal
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PostPosted: Tue 8 Jul - 16:00 (2014)    Post subject: Patch 2.0 compatibility Reply with quote

In case you guys haven't done it yet, updating to 2.1.6 for the Birthright mod was actually relatively easy, and I see no reason why it shouldn't be the same for the MEP.

1. Update defines.lua so it matches the new one.
2. Add a graphical_culture line to the common/special_units file.
3. Add 5 Holy Sites for each religion in landed_titles.txt by putting a holy_site=Xreligion into any barony bracket of a province.

Okay

I just ran a 12 year test-game, at least, and no crashes so far.
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Lonhaldar
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PostPosted: Tue 8 Jul - 16:09 (2014)    Post subject: Patch 2.0 compatibility Reply with quote

Thanks Blood for this little guide Wink
I'll work on the holy sites, as i already started to!
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Chris93
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PostPosted: Wed 12 Nov - 22:03 (2014)    Post subject: Patch 2.0 compatibility Reply with quote

2014-11-12 v 2.2.0.7 BETA
------------------

- Fixed bug where marshal raised troops would desert and take your money irregardless of the situation
- Fixed bug where religion conversion reset succession and crown laws.
- Fixed issue where some CB's that should not be usable against viceroyalties were usable against viceroyalties.
- Fixed so you can't get in a situation where you are at war and the enemy calls in your vassals to defend him.
- Added Scars, red dots and boils to Indian Portraits
- Baronies in a republic county capital now follows the seniority succession law, instead of going to the next doge.




I think that it's probably better to wait the definitive patch to release the new public version of the mod, what do you think?
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Lonhaldar
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PostPosted: Wed 8 Apr - 18:27 (2015)    Post subject: Patch 2.0 compatibility Reply with quote

For information, the 2.3.4 patch of Crusader Kings was released, no major changes who should break the mod, but i didn't test it for now.

Here's the changelog:


2015-04-07 v2.3.4
-----------------

MAJOR:
- Fixed CTD issue caused by character flags not being saved properly

MINOR:
- Now unborn children of dead popes no longer inherit a claim on the papacy when they are born.
- You no longer feel bad for having a romantic relationship with your spouse.
- Added console command 'add_lover'
- Fixed a problem with delayed events having the exact same random seed as the firing scope
- Seduction Focus: AI will not try to seduce targets that already have lovers (unless lustful, etc)
- Seduction Focus: AI seducers less likely to acquire multiple lovers
- Seduction Focus: Married women and concubines are less likely to fall for seduction if they like their husband better than the seducer (unless lustful, arbitrary, etc.)
- Seduction Focus: Toned down AI seduction attempts of player spouses and concubines even more
- Seduction Focus: It takes much longer to attempt seduction of distant targets
- Seduction Focus: More personality checks for married women and consorts
- Seduction Focus: Added missing "Seduction in the Wild" event (WoL.431)
- Intrigue Focus: Spying on an adulterer (your spouse, consort or the other party) can now uncover the affair
- Players can no longer see other lovers of their spouses and concubines in the interface without using the 'charinfo' console command
- Hunting Focus: Fixed a bug with duplicate events fired (from WoL.5066)
- Fixed bug where only the last character was visible in the end game list of played characters
- Fixed bug where the AI did not always build buildings.
- Fixed an issue with the trade route chain that could create the trade route for the other party instead.
- Toned down courtier lover creation event (456)
- Seduction events: Fixed some issues where execution would break incorrectly
- Fixed the broken 'remove_claim' effect when used in CB's like depose anti-pope.
- Added events to attain the Strategist trait through War focus.


https://forum.paradoxplaza.com/forum/index.php?threads/crusader-kings-ii-2-…
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PostPosted: Today at 09:40 (2017)    Post subject: Patch 2.0 compatibility

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