The Middle Earth Project Forum Index
 
 
 
The Middle Earth Project Forum IndexFAQSearchRegisterLog in

Patch 0.2.1b (?) - The Fall of Arnor

 
Post new topic   Reply to topic    The Middle Earth Project Forum Index -> The Team Forum -> Archive
Previous topic :: Next topic  
Author Message
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Mon 27 Jan - 13:17 (2014)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor Reply with quote

Hello everyone!


I begin to work on the kingdoms for the fall of Arnor bookmark. No release date for now, but i'll prepar the characters, the kingdoms, so i'll be ready for working on it later.
Back to top
Publicité






PostPosted: Mon 27 Jan - 13:17 (2014)    Post subject: Publicité

PublicitéSupprimer les publicités ?
Back to top
Nukumnehtar
Team

Offline

Joined: 09 Mar 2013
Posts: 959
Localisation: Rochester, NY, USA

PostPosted: Mon 27 Jan - 15:23 (2014)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor Reply with quote

Okay ok. Just remember that the actual fall of Arnor spans many years from beginning to end.
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Wed 29 Jan - 10:44 (2014)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor Reply with quote

Yep, but we're far to release it, we'll work on it little by little. i'm just building the map at the beginning date for now (around 1300 TA).


By the way, I'll work this week on one of our major bugs : The blank portraits after intermarriage between cultures. It'll take some time, i'll have to check all the portraits one by one, but i think i'll success. 


Just one thing i would like to see : there's too much intermarriages between gondorian/dunedain and "common men". So we've got too many haradrim/northmen look-a-like in gondor after only two generations. Any idea of how to prevent it?
Back to top
Blood Royal
Team

Offline

Joined: 18 Jul 2013
Posts: 1,077
Localisation: Denmark

PostPosted: Wed 29 Jan - 16:42 (2014)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor Reply with quote

I moved Black Numenoreans, Easterling, and Southron religion to Hildor religion group with a ##Note in the files explaining that this is only so that they can raid others. I could also change it to religion_group_evilmen or something if this is more accurate. But I recently learned that you can't raid within your same religion group, and black numenoreans therefore only constantly raid Lindon which is obviously broken from a gameplay perspective. I'll test it out and see how this works, but it may reduce the easterling/haradrim marriages to Gondorians at least since they're now different religion groups entirely.
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Wed 29 Jan - 16:52 (2014)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor Reply with quote

Okay  That's ok for me !
Back to top
Nukumnehtar
Team

Offline

Joined: 09 Mar 2013
Posts: 959
Localisation: Rochester, NY, USA

PostPosted: Wed 29 Jan - 17:32 (2014)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor Reply with quote

Perhaps have all men groups besides Gondorian/Arnorian/Dunedain/Numenorian/Edain/Druedain and possibly Northmen and Haldadian into one group? Or maybe also make a separate group for the Druedain too, because even though they returned from Numenor and were intermingled with the Edain there, they became very isolationist after they returned to Middle-earth. Okay
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Wed 29 Jan - 17:35 (2014)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor Reply with quote

So, four groups for men? Easterling/Southron in the Hildor one, All the Numenoreans in a group for them, Northmen/Haldadian in another one, and finally druedain alone?
Back to top
Nukumnehtar
Team

Offline

Joined: 09 Mar 2013
Posts: 959
Localisation: Rochester, NY, USA

PostPosted: Wed 29 Jan - 19:37 (2014)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor Reply with quote

Well no, I was suggesting three. Northmen/Haldadian in a "Good" Numenorian group, and the other men religions in the "Hildor" including Black Numenorian, and then a last one Druedain becuause of their isolationism. Okay Otherwise If Northmen were separated from Gondorian again we would run into the issue of them not being able to marry any Rohirrim, which is why the men groups were altered from what I had them as originally. Okay
Back to top
Blood Royal
Team

Offline

Joined: 18 Jul 2013
Posts: 1,077
Localisation: Denmark

PostPosted: Wed 29 Jan - 20:22 (2014)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor Reply with quote

I'll make it so for the next update  Okay
Back to top
Lonhaldar
Administrateur

Offline

Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Fri 11 Apr - 14:52 (2014)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor Reply with quote

Chris, i merged all your files in the patch folder with mines, be sure to use them Okay
Back to top
Chris93
Team

Offline

Joined: 05 Apr 2013
Posts: 1,965
Localisation: Italia

PostPosted: Fri 11 Apr - 14:58 (2014)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor Reply with quote

Okay
Back to top
Contenu Sponsorisé






PostPosted: Today at 17:13 (2017)    Post subject: Patch 0.2.1b (?) - The Fall of Arnor

Back to top
Display posts from previous:   
Post new topic   Reply to topic    The Middle Earth Project Forum Index -> The Team Forum -> Archive All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  

Index | Administration Panel | Forum hosting | Free support forum | Free forums directory | Report a violation | Conditions générales d'utilisation
Template lost-kingdom_Tolede created by larme d'ange
Powered by phpBB © 2001, 2005 phpBB Group