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Organization of the Team

 
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Lonhaldar
Administrateur

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Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Thu 19 Jun - 18:07 (2014)    Post subject: Organization of the Team Reply with quote

This thread is made to give everyone a field of action, so that everyone has a job assigned.

The various fields of action are, IMHO:

- Graphics (Portraits / Event Pictures / Icons )
- Interface
- Decisions/Events
- Characters (including nicknames)
- Map
- Provinces (baronies/names/cultures, ...)
- Localisation
- Buildings
- Traits
- Gameplay (modifiers / technology / ...)
- Ambitions / Plots
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Publicité






PostPosted: Thu 19 Jun - 18:07 (2014)    Post subject: Publicité

PublicitéSupprimer les publicités ?
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Nukumnehtar
Team

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Joined: 09 Mar 2013
Posts: 959
Localisation: Rochester, NY, USA

PostPosted: Sun 21 Dec - 06:28 (2014)    Post subject: Organization of the Team Reply with quote

A request: it seems I can't access the dropbox from China somehow, but I have a couple characters I would like to add or make changes to during some freetime I have coming up. Can anyone send me a link to the latest working version of the mod? Thanks a ton in advance.
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Athoen
Team

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Joined: 29 Jul 2014
Posts: 291
Localisation: Réunion

PostPosted: Sun 21 Dec - 15:14 (2014)    Post subject: Organization of the Team Reply with quote

the changes we'll do need to be added on githud IMO as fast as possible so we avoid conflict betwwen works from different persons.

Buildings are cleaned with the validator, I "just" have to rework the tribal system to allow them to become feudal Under some conditions. L'll make a thread about it later.
I started to work on characters, so I am okay to continue that (tedious but simple)
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PostPosted: Today at 10:30 (2017)    Post subject: Organization of the Team

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