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Holy Site Descision

 
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Protector87
Team

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Joined: 20 Jun 2014
Posts: 20
Localisation: Lanham, MD

PostPosted: Fri 27 Jun - 04:14 (2014)    Post subject: Holy Site Descision Reply with quote

I noticed a mistake on the holysite_decision and fixed it with regards to Gundabad, it was mistakenly marked as Moria.


 
Quote:
 decisions = {

################## DWARVES ##################
## Dwarves Decision to Reconquer the Moria ##
reconquer_moria = {
    
    is_high_prio = yes
    
    potential = {
        AND = {
            culture = culture_longbeard
            NOT = { has_landed_title = c_moria }
            any_playable_ruler = {
                has_landed_title = c_moria
                NOT = { culture = culture_longbeard }
                NOT = { de_jure_liege_or_above = ROOT }
            }
            independent = yes
            is_ruler = yes
            dynasty=4001
            OR = {
                trait = brilliant_strategist
                trait = dragon_slayer
                trait = skilled_tactician
                trait = great_axeman
            }
        }
        NOT = { has_character_flag = reconquers_moria }
    }
    
    allow = {
        prestige = 1000
        wealth = 1000
        piety = 1000
    }
    
    effect = {
        ROOT = { character_event = { id = holywars.1 } }
        prestige = -1000
        wealth = -1000
        piety = -1000
    }
    
    ai_will_do = {
        factor = 2
    }
}

## Dwarves Decision to Reconquer the Gundabad ##
reconquer_gundabad = {
    
    is_high_prio = yes
    
    potential = {
        AND = {
            culture = culture_longbeard
            NOT = { has_landed_title = c_gundabad }
            has_landed_title = c_moria
            any_playable_ruler = {
                has_landed_title = c_gundabad
                NOT = { culture = culture_longbeard }
                NOT = { de_jure_liege_or_above = ROOT }
            }
            independent = yes
            is_ruler = yes
            dynasty=4001
            OR = {
                trait = brilliant_strategist
                trait = dragon_slayer
                trait = skilled_tactician
                trait = great_axeman
            }
        }
        NOT = { has_character_flag = reconquers_gundabad }
    }
    
    allow = {
        prestige = 1000
        wealth = 1000
        piety = 1000
    }
    
    effect = {
        ROOT = { character_event = { id = holywars.12 } }
        prestige = -1000
        wealth = -1000
        piety = -1000
    }
    
    ai_will_do = {
        factor = 2
    }
}


################## NUMENOREAN #################
## Gondorian decision to Reconquer Osgiliath ##
reconquer_osgiliath = {
    
    is_high_prio = yes
    
    potential = {
        AND = {
            OR = {
                has_landed_title = e_gondor
                has_landed_title = e_steward_gondor    
            }
            OR = {
                culture = culture_gondorian
                culture = culture_arnorian
                culture = culture_numenorean
                culture = culture_dunedain                
            }
            OR = {
                NOT = { has_landed_title = c_west_osgiliath }
                NOT = { has_landed_title = c_east_osgiliath }
            }
            OR = {
                any_playable_ruler = {
                    has_landed_title = c_west_osgiliath
                    NOT = { culture = culture_gondorian }
                    NOT = { culture = culture_arnorian }
                    NOT = { culture = culture_numenorean }
                    NOT = { culture = culture_dunedain }
                    NOT = { de_jure_liege_or_above = ROOT }
                }
                any_playable_ruler = {
                    has_landed_title = c_east_osgiliath
                    NOT = { culture = culture_gondorian }
                    NOT = { culture = culture_arnorian }
                    NOT = { culture = culture_numenorean }
                    NOT = { culture = culture_dunedain }
                    NOT = { de_jure_liege_or_above = ROOT }
                }                
            }
            independent = yes
            is_ruler = yes
            OR = {
                trait = brilliant_strategist
                trait = skilled_tactician
                trait = brave
                trait = proud
            }
        }
        NOT = { has_character_flag = reconquers_osgiliath }
    }
    
    allow = {
        prestige = 1000
        wealth = 1000
        piety = 1000
    }
    
    effect = {
        ROOT = { character_event = { id = holywars.8 } }
        prestige = -1000
        wealth = -1000
        piety = -1000
    }
    
    ai_will_do = {
        factor = 2
    }
}


}
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PostPosted: Fri 27 Jun - 04:14 (2014)    Post subject: Publicité

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Lonhaldar
Administrateur

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Joined: 06 Mar 2013
Posts: 3,190
Localisation: France

PostPosted: Mon 30 Jun - 11:22 (2014)    Post subject: Holy Site Descision Reply with quote

Oh, wasn't a big mistake, this code part wasn't read by the game Wink
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PostPosted: Today at 03:07 (2017)    Post subject: Holy Site Descision

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